Frequently Asked
Questions about Slaydate
What it is, what it costs, how it works, and how it relates to Blood on the Clocktower.
Last updated: April 30, 2026
Why did you build this?
I run a monthly Blood on the Clocktower game for friends. I'm also a regular player at a weekly group with three rooms at different skill levels. Every week, every room fills up fast.
Same game, two very different scales. Every time I tried to organize my monthly game in a group chat, things got missed. Wires got crossed. The existing event-planning tools were built for ticketed conferences, they didn't understand that a couple of cancellations or no-shows can completely change the dynamic of the game.
So I built the tool I wanted for my monthly game, while making sure it could also handle my weekly group's three rooms. Same game, different scales, one tool.
Is Slaydate free?
Yes! Slaydate is completely free to use, and will always be free for people running a single game at a time.
How does the waitlist work?
Players sign up for your game, but can't see the details until you accept them. You have complete control over who joins.
Can I run multiple rooms in one night?
Absolutely! You can have several rooms, each with their own waitlist.
What is Slaydate?
It‘s an easy to use, Blood on the Clocktower-focused event planning tool. it supports room limits, multiple rooms, waitlists and more. and it have a super cool integration with the Blocktower app.
Do I need Blocktower to use Slaydate?
Nope. it’s 100% optional, but using it opens up some very fun possibilities.
How do players sign up?
Send them your link, it’s easily available from your event. There’s no account creation required: they enter their email, click the link in their email and enter their name, and they’re on the waitlist.
Is there an iOS or Android app?
Not at the moment. Slaydate is a web app only, but interfaces with Blocktower, an iOS app with useful tools for Storytellers, including vote counting and nomination tracking.
How is Slaydate different from other event systems?
I designed Slaydate to solve actual problems I had with exiting solutions. Most event tools are generic and don't understand the unique seating requirements of a Blood on the Clocktower game. Everything about Slaydate was designed with hosting this unique game, starting with the default admittance limit of 15 people, to the ability to have Beginner, Intermediate and Advanced rooms in a single event without jumping through hoops, each having its own waitlist and the ability to shuffle people around.
Also, the post-event gameplay summaries are something truly unique, and unlike anything you can find elsewhere. You really need to see one to appreciate how evocative it is, allowing people to relive the excitement of their games.
Ready to try it for your next game night?